Vanquish (video game)

Vanquish
Developer(s)PlatinumGames[a]
Publisher(s)Sega
Director(s)Shinji Mikami
Producer(s)
Designer(s)
  • Masaaki Yamada
  • Shigenori Nishikawa
  • Junichi Oka
  • Hiroki Kato
Programmer(s)
  • Kiyohiko Sakata
  • Shuichiro Chiboshi
Artist(s)
  • Naoki Katakai
  • Yusuke Kan
Writer(s)
  • Hiroki Kato
  • Jean Pierre Kellams
Composer(s)
Platform(s)PlayStation 3, Xbox 360, Windows, PlayStation 4, Xbox One
Release
October 19, 2010
  • PlayStation 3, Xbox 360
    • NA: October 19, 2010
    • JP/AU: October 21, 2010
    • EU: October 22, 2010
    Windows
    • WW: May 25, 2017
    PlayStation 4, Xbox One
    • WW: February 18, 2020
    • JP: May 28, 2020 (PS4)
Genre(s)Action, third-person shooter
Mode(s)Single-player

Vanquish[b] is an action third-person shooter video game developed by PlatinumGames and published by Sega for the PlayStation 3 and Xbox 360. It began development in 2007[1] and was released worldwide in October 2010.[2] A Windows port was released on May 25, 2017.[3] A compilation titled Bayonetta & Vanquish 10th Anniversary Bundle was released for PlayStation 4 and Xbox One on February 18, 2020, including remastered versions of the game and PlatinumGames' Bayonetta.

The game is notable for introducing several innovations to the 3D shooter genre, including a fast-paced style of gameplay reminiscent of 2D bullet hell shooters,[4] beat 'em up elements,[5] and an original sliding-boost mechanic.[6] It received a positive critical reaction upon release, with critics praising the game's fast-paced action, innovations to the shooter genre, boss battles and visual style, while criticizing the game's writing, voice acting and overall short length of the campaign. The game is estimated to have sold more than 1 million units worldwide.


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  1. ^ Cite error: The named reference GT was invoked but never defined (see the help page).
  2. ^ "Vanquish - Xbox 360". IGN. Retrieved February 2, 2016.
  3. ^ Makuch, Eddie. "Vanquish Confirmed For Steam, As Sega Teases More PC Ports". GameSpot. Retrieved 10 May 2017.
  4. ^ Cite error: The named reference Toronto was invoked but never defined (see the help page).
  5. ^ Evans-Thirlwell, Edwin (August 2012). "Changing Gears: Xbox 360's smartest, sharpest cover shooters [Incomplete]". Official Xbox Magazine UK. Archived from the original on August 10, 2012. Retrieved February 2, 2016.
  6. ^ Cite error: The named reference GSpot-Original was invoked but never defined (see the help page).

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