Yoshi’s Island DS | |
---|---|
Developer(s) | Artoon |
Publisher(s) | Nintendo |
Director(s) | Hidetoshi Takeshita |
Producer(s) | Toyokazu Nonaka |
Artist(s) | Yasuhisa Nakagawa |
Writer(s) | Soshi Kawasaki |
Composer(s) | Yutaka Minobe Masayoshi Ishi |
Series | Yoshi |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Yoshi's Island DS, known in Japan as Yoshi Island DS,[a] is a 2006 platform game developed by Artoon and published by Nintendo for the Nintendo DS. It was released in North America and Australia in November 2006, in Europe in December 2006, and in Japan in March 2007.[1] It is a sequel to the 1995 SNES game, Super Mario World 2: Yoshi's Island. Announced at Nintendo's E3 press conference in May 2006,[2] the game was well received by critics, scoring an average of 81% on Metacritic's aggregate.[3] The game was originally to be titled Yoshi's Island 2, though its name was changed one month before its North American release. In April and May 2015, the game was made available for the Wii U via the Virtual Console service, shortly after a Nintendo Direct presentation.[4]
The game's story focuses on the Yoshi clan as they attempt to rescue newborn children who have been kidnapped by Kamek.[5] Yoshi's Island DS uses the same updated graphical style as Yoshi Touch & Go, but retains the same core gameplay as its Super Nintendo Entertainment System predecessor;[2] but whereas the SNES game featured only Baby Mario and Baby Luigi, DS introduces Baby Peach, Baby Donkey Kong, and Baby Wario, while allowing the player to control Baby Bowser. Each baby bestows a different ability upon Yoshi.[5] The objective of the game is to use these abilities to progress through various themed worlds.
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