Zelda's Adventure | |
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![]() Box art for Zelda's Adventure | |
Developer(s) | Viridis Corporation |
Publisher(s) | Philips Interactive Media |
Director(s) | Anna Roth |
Designer(s) | Lee Barnes Christopher Thompson |
Series | The Legend of Zelda |
Platform(s) | Philips CD-i |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Zelda's Adventure is an action-adventure fantasy video game developed by Viridis Corporation and released on the CD-i format, based on The Legend of Zelda franchise. Set in the land of Tolemac ("Camelot" spelled backwards), the game follows a non-traditional storyline, in which Link has been captured by the evil lord Ganon, and Zelda must collect the seven celestial signs in order to rescue him.
Released nearly eight months after the first two Zelda CD-i games, Zelda's Adventure uses a different game engine from Faces of Evil and Wand of Gamelon. Whereas the first two CD-i games were patterned on the side-scrolling Zelda II: The Adventure of Link, Zelda's Adventure took the top-down The Legend of Zelda, A Link to the Past, and Link's Awakening as its models. Zelda's Adventure is the only Legend of Zelda game to feature live-action cutscenes. Reception for the game was negative, and whereas some critics have given more nuanced reviews of the first two games, Zelda's Adventure is regarded as one of the worst video games ever made.
The July 1994 issue of Computer and Video Games included a preview of Zelda's Adventure, where it gave a release date of August of the same year. Likewise, the August 1994 issue of the UK CD-i magazine had a review of Zelda's Adventure, which gave an October release date. Neither of these release dates stuck, and the game would be pushed back to early 1996. Had any of the releases happened, it's likely that Zelda's Adventure would've been released in North America around the same time.
Out: 10/05