Zero Critical | |
---|---|
Developer(s) | Istvan Pely Productions |
Publisher(s) | Bethesda Softworks |
Designer(s) | Istvan Pely, Sherban Young |
Artist(s) | Istvan Pely |
Composer(s) | Seth W. Jones |
Platform(s) | Microsoft Windows, Mac OS |
Release | March 1999[1] |
Genre(s) | Adventure, Science fiction |
Mode(s) | Single-player |
Zero Critical (also known as Satin Rift) is an adventure science fiction PC game developed independently by Istvan Pely and published by Bethesda Softworks. It is a 2D third-person game with an emphasis on story and characters. The game was intended as a direct sequel to Majestic (Part I: Alien Encounter) (1995) as it concludes the events of that game. Zero Critical is notable for its scientific realism.