Zero Critical

Zero Critical
Developer(s)Istvan Pely Productions
Publisher(s)Bethesda Softworks
Designer(s)Istvan Pely, Sherban Young
Artist(s)Istvan Pely
Composer(s)Seth W. Jones
Platform(s)Microsoft Windows, Mac OS
ReleaseMarch 1999[1]
Genre(s)Adventure, Science fiction
Mode(s)Single-player

Zero Critical (also known as Satin Rift) is an adventure science fiction PC game developed independently by Istvan Pely and published by Bethesda Softworks. It is a 2D third-person game with an emphasis on story and characters. The game was intended as a direct sequel to Majestic (Part I: Alien Encounter) (1995) as it concludes the events of that game. Zero Critical is notable for its scientific realism.

  1. ^ Houston, Farah. "Zero Critical - Main Review". Games Domain. Archived from the original on 17 December 2000. Retrieved 15 February 2024.

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