Blood on the Clocktower

Blood on the Clocktower
Designer(s)Steven Medway
Illustrator(s)
  • Micaela Dawn
  • Aidan Roberts
  • John Van Fleet
  • Grace Van Fleet
Publisher(s)The Pandemonium Institute
Publication date2022 (2022)
Genre(s)
Players5–20
Playing time30–120 minutes
Websitehttps://bloodontheclocktower.com/

Blood on the Clocktower is a social deduction game. It was made by Steven Medway and the Pandemonium Institute.[1] The game was released in 2022. It had been in development for some time and there was a Kickstarter campaign before this. Blood on the Clocktower is like Mafia or Werewolf. The game has two teams of players: an evil team and a good team. The evil team knows each other. They have a "demon" and "minions". The good team don't know each other. Each player is secretly given either a good or evil role. They must help their team achieve its win condition. They are also given a unique character, which has a different role for every player.

The game has days and nights. Each day, players can vote to remove one player (known as an "execution") and each night, the demon may choose to remove another player. For the good team to win, they must execute the demon. For the evil team, they must either remove all good players, or keep the demon alive until there is only two players remaining. Unlike other similar games, people who are removed from the game still take part. As of 2024, there are three "scripts" with different characters. However, new scripts can be made using a combination of these characters.

  1. "Blood on the Clocktower". The Dice Tower. Retrieved 2023-01-06.

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